The internet was never built for children.
We are building the one that is.
Halo is the safety layer for every digital product a child touches, making sure the people and the AI creating it are held to a standard that finally puts children first.
Children now spend more time on screens that were not designed for them.
They spend more hours inside digital apps, games, tutors, and AI companions than they do in classrooms or with the people around them. Many of the platforms that shape their days were built with engagement and growth as the primary measure, rarely informed by child development research or the regulatory frameworks that exist to protect children.
Behind every product decision, every default setting, every reward loop, every AI companion, there is a kid. That is who the code is for. That is who Halo keeps watch over.
The rules that protect children online were written before AI existed.
There are more than 13 jurisdictions worldwide, each with different requirements, all trying to keep pace with technology that changes every day. In the United States, COPPA was written in 1998 and last updated in 2025. But AI arrived and is already moving faster than any regulatory body can track.
Meta, TikTok, Snapchat, and YouTube are already facing legal action from state attorneys general, school districts, and parents across the country. Forty-one states joined a coordinated action against Meta alone. School districts have filed suits against platforms they argue caused measurable harm to students. What began as pressure on the largest platforms is now expanding, and the question of who bears responsibility is moving toward every developer building products that reach children.
Liability is moving downstream. From the platforms toward every developer and every AI agent building products children touch.
One future protects them. One doesn't.
More and more of the internet gets built by AI agents, faster than any person can check it. Products reach children before anyone asks whether they are safe for them.
Regulators arrive years too late, writing rules for harm that already happened. The screen-time crisis deepens. The damage compounds quietly, one default setting at a time.
And the ones who lose are the children.
Every product a child touches is checked before it ever reaches them. Harm is caught at the source, in the code, not litigated years after the fact.
The people and the AI building for children are held to a standard, and held to it from the very first line.
And the ones who win are the children, and everyone who chose to build for them.
The moment that changed the equation.
In May 2026, Anthropic released models so capable that Anthropic itself gated their deployment behind new cybersecurity safeguards. That is the signal. The most powerful AI in history, at Google, Anthropic, OpenAI, and others, is already arriving inside the products children use every day, faster than any framework can govern it.
If the standard isn't set by 2027, the wave sets it for us, and children pay the price.
An internet built for children, not repurposed for them.
Every developer and every AI agent building software can move forward with certainty: that every code change was scanned, every AI feature evaluated, and what they built is developmentally appropriate for the children who will use it.
We are building ethical AI
to shield children from unethical AI.
Halo is the bridge between the digital products children use and the regulators trying to protect them.
The safety layer for software children touch.
Halo lives inside the software development process. It checks every code change automatically before any product reaches a child. Being compliant is a moment in time. Staying compliant is a continuous system.
If you are building ethically for children, you should be able to prove it. Halo is how you do.
Built for anyone developing for children.
Halo has already scanned thousands of repositories and public datasets. 180 rules across 17 packs and 13 global jurisdictions. 91.8% detection accuracy. This is not a concept. It is running today.
Halo does two things at once: it catches what is harmful, and it recommends what to build instead. It speaks to whoever is building, in the language they understand, technical or not.
12 async function registerChild(profile) { 13 const user = await db.create({ 14 birthDate: profile.dob, // collected pre-consent 15 deviceId: getDeviceId(), 16 }); 17 analytics.track("signup", user.id); 18 adSdk.init({ targeting: true }); 19 return aiCompanion.greet(user); 20 }
deviceId stored on a child profile without stated purpose.A few things matter most at this age:
Keep it short. A 7-year-old's focused attention runs about 15 to 20 minutes. Design an onboarding they can finish in one sitting.
Go easy on rewards. Streaks and surprise prizes that hook adults can over-stimulate kids. Celebrate effort, not time spent.
Bring a grown-up in early. Make parent setup part of onboarding: consent, time limits, and what you collect, in plain words.
HALO · Developmental Design SuggestionComponent: AudioManager.js For users aged 6 to 10, consider ambient audio that adapts to time of day. High-stimulation soundscapes after 7pm correlate with delayed sleep onset in this age group. Suggestion: implement circadian-aware audio profiles → audioConfig.setMode('circadian', userAge, currentHour)
Halo is not just a compliance scanner. It is a developmental intelligence layer, accessible to any builder, technical or not.
The AI ethics layer: which exists nowhere else.
Every regulatory framework tells you what data to protect. None of them tell you whether the AI inside your product is safe to be with. That gap is what Halo is building into. We call it behavioral safety. No framework for it exists. This is where we live.
Halo's intelligence isn't arbitrary. It's grounded in human science.
Our work is grounded in science, not assumption. We partner with leading research institutions, developmental psychologists, and neuroscientists, translating what is known about how children learn, focus, and form habits into the rules Halo enforces.
How children think, focus, and form habits at each age, so a design that fits a six-year-old is never mistaken for one built for a teenager.
How a developing brain responds to reward, stimulation, and screen time, the line between healthy engagement and a loop built to be hard to put down.
What years of research show about sleep, attention, and emotional health, translated into rules a development team can actually act on.
The Trust Mark, the SOC 2 equivalent for children's safety.
SOC 2 became mandatory because procurement required it, not regulators. The same dynamic is forming here, built on scanning infrastructure that works today. The platforms will require it. Parents will learn to look for it.
This is what matters most: in an age where AI sits between every child and every screen, the Halo mark becomes the shared layer of trust that did not exist before. Engineers get a clear standard to build toward. Regulators have a shared reference point: that any product carrying the mark was continuously scanned by an independent system they did not have to build. And society gets a visible signal that a product was made to protect children, not exploit them.
"We built this with Halo."
The mark that means a product was built with intention.
Built to hold trust, not just claim it.
Halo will eventually sit at the center of the most consequential intelligence in children's digital safety: which patterns harm them, which AI configurations put them at risk, which operators are accelerating the problem. That intelligence is worth protecting at every level, from the engineering team whose code never leaves their own environment to the governments and institutions who need to know that the infrastructure they trust cannot be silently altered or exploited. Every layer of Halo is sealed, cryptographically audited, and designed to hold under pressure from the bad actors who would use a map of every vulnerability in children's digital infrastructure against the children it was built to protect. We are building agentic infrastructure, across software and hardware, as if it will one day be treated as critical national infrastructure. Because it will.
A compounding loop, where impact is the upside.
Our mission: make every digital product that touches a child's life safe, compliant, and built with their development in mind. A portion of revenue from Halo funds the Mindful Media Foundation, our 501(c)(3) nonprofit focused on research to address the screen time crisis. The research strengthens the science. The science deepens the trust. The loop compounds to drive larger impact for the children, families, and communities that need it.
We are assembling the team children deserve.
Halo brings together the world's leading experts across the disciplines that define what safe means for a child in a digital world. The science that knows what helps or harms a child becomes the standard Halo enforces.
If building the standard for child-safe digital products is the work you want to do, we want to hear from you.
Healthy. Safe.
Intentionally designed.
If you are developing for children, investing in what protects them, or this is the work you want to do, there is a place for you here.